Some people play games for the sheer fun of them, and others play to build their strategic or spatial skills. One might argue that most mahjong players fit both categories, and yet a third one: they play to win. This article guides you through mahjong combinations and explains the mahjong's unique vocabulary. It also sets the record straight on various mahjong scoring misconceptions, all to help you become a strategic, winning mahjong player.
1️⃣ There is no universal winning mahjong hand, as different styles of playing have their own rules for which combinations make a win, and how many points such might bring.
2️⃣ This article presents general guidelines for complete mahjong hands, and how players might win from various combinations.
❗ Always check the rulebook for the style of mahjong you're playing.
The Model for Winning Mahjong Combinations
Keeping in mind the caution above, we can state that "four sets and a pair" is the most common winning structure for many mahjong traditions. The four sets in question are not specified; they may consist of various combinations.
Examples: 5-6-7 coin; 2-3-4 bamboo.
Examples: 3 x blue Dragon; 3 x six coins.
Examples: 4 x 5 bamboo; 4 x (nine) character.
The pair, of course, is any two identical tiles. For our example below, we choose 2 x East for our pair. With this much information, we can sketch out an example of a winning hand for this model.
chow
5-6-7 coin
chow
2-3-4 character
pung
3 x North
kong
4 x green dragon
You might end up with a slightly different combination; perhaps two triplets, a quad, and only one sequence. However, strategic players aim for sequences because they are easier to make.
Each suit has nine tiles from which to draw sequences. By contrast, each tile only has three copies = a total of four, making it more challenging to collect three of them into your hand.

What Counts as a Set in Mahjong?
General guidelines for beginner mahjong players state that winning hands constitute 14 tiles1. However, that is misleading.
For example, a player holding the hand in the example above wins with 15 tiles:
Sequence + Sequence + Triplet + Quad + Pair = 3 + 3 + 3 + 4 + 2 = 15
Note that a quad counts as a set even though it contains one more than the standard three tiles.
So, relying on tile counts to build winning hands is misguided. Instead, one should focus on sets. While we're at it, we give consideration to pairs, as not all pairs qualify as acceptable in mahjong.
Invalid Pairs
Tiles from the same suit do not count as a pair. For instance, a player may have two coins - 'eight' and 'three'; though from the same suit, they obviously do not comprise a pair. To qualify as a pair, they must be the exact tile, twice.
Likewise, one cannot have two or more pairs in a winning hand, although that might meet the '14 tile' definition. Except for the Seven Pairs optional winning hand described below, of course.
Sequences
These consist of three consecutive tiles from the same suit - dots, bamboo, or characters. This is the easiest component to build, as each suit contains nine tiles from which to build sequences.
Bamboo: bams, strings, sticks.
Dots: wheels, circles, coins.
Characters: myriads, cracks, numbers.
The 'myriads' name is a throwback to historical mahjong tile names, as are 'strings' and 'coins'. Also, note that one does not typically build a sequence from Winds and Dragons - the so-called 'honour tiles'. A clever player might identify East-South-West or some such combination as a sequence, but most rulebooks don't accept them as such. Always check your rulebook for acceptable combinations.

Triplets
Sequences might rightly be called triplets, as they consist of three tiles from the same suit. But mahjong triplets represent the same tile x 3, as in the picture above. Other examples of triplets include:
South - South - South
7 - 7 - 7 bams
2 - 2 - 2 coins
Triplets are more challenging to build, as 144-piece mahjong sets come with multiples of four for each tile. Coins, bams and myriads are the easiest to build triplets from, as those suits each contain 36 tiles. By contrast, honour tiles count only 16 for Winds and 12 for Dragons.
Some styles of mahjong accord extra points for building triplets and quads out of honour tiles. Others consider four triplets and a pair worth extra points come scoring time.
Check your rulebook to see if the style you're learning does.
Quads
These are the most challenging sets to build, as they require an extra tile to qualify. When you declare a quad (kong), it functions as a set even though it has one more tile than the standard three. Conversely, you may keep your quad undeclared for strategic purposes - perhaps to build two triplets from them.
Four identical tiles:
Four #2 coins
Four #8 bamboo
Four #6 characters
In this section, we've used a variety of names for mahjong tiles. As with so many other variables, the names you use depend on the style of mahjong you play2. Once again, we caution you to check your rulebook to see which tile names apply to the game you're playing.

The Difference Between an Open and Concealed Mahjong Hand
In the earlier 'quads' section, you read about declared and undeclared sets. These represent the sets that a player lays face-up (declared) so that they're visible to all. Undeclared sets, then, are those that players build just from the tiles they draw themselves. 'Open' / 'Concealed' is another way to express this concept3.
When a player claims a discarded tile from another player, they must immediately declare the set, making it available for the other players to see.
In fact, claiming an opponent's discarded tile marks the difference between open and closed sets. Note that you may win by adding a discarded tile to your own set, but only if it's the last tile you need to win.
Open vs. concealed may matter when scoring or determining hand eligibility, depending on which style of mahjong you play. Indeed, two completed hands may contain similar tile combinations but differ in their exposure - open or concealed. For beginner mahjong players, that's the point to remember where this concept is concerned.
What Other Mahjong Winning Hands Are There?
Though four sets and a pair are standard winning hands, they are not the only winning combinations to aim for. Recall the mention of four triplets and a pair, mentioned above. Though it's a more challenging hand to gather, it too is a winner.

Seven Pairs
Where build difficulty is concerned, this winning hand is about on par with four triplets - even though it sounds simpler. That's because it relies as much on luck as on strategy, and an aptitude for tile tracking. You must keep track of tiles other players discard to make sure the pairs you chase haven't been eliminated.
Another reason this hand is challenging is that you must keep it concealed; you cannot draw a discarded tile, no matter how much you need it. That's where luck comes in, and this rule makes this hand much rarer.
Thirteen Orphans
These 'orphans' count as the most challenging mahjong hands to achieve1, as they call for gathering terminals, wind, and dragon tiles. Specifically, this winning hand looks like this:
This unique composition breaks the standard "4 sets and a pair" structure, displaying 13 tile types - hence the name. It features no triplets or sequences; it all comes down to individual tiles.
Some mahjong styles recognise Thirteen Orphans as an exception to the normal four-melds-and-a-pair structure. Other, broader Mahjong information sources also identify Seven Pairs as a special hand.
Winning Mahjong Combinations vs. Scoring
So far, this article has dealt with hand structure; the combinations that make a potentially scoring hand. How many points each combination is worth depends on the scoring table each mahjong style relies on.
Sources estimate that more than 40 styles of mahjong are played around the world4.
No universal mahjong scoring table exists to unite them.
For instance, one rule set might dictate scoring requirements while another might impose conditions on exposed and concealed hands. Yet others might insist on minimum scoring requirements or uphold requirements that no other regional mahjong style imposes. In short, the difference between hand structure and scoring comes down to these rival concepts.
Hand structure
Is this combination acceptable according to the rules I'm playing under?
Scoring
What does this rule set say that hand is worth? Which combinations are present?
As a beginner mahjong player, reading the guidebook for the mahjong style you'll play should be your first action. Note that you might live in England or Australia, both of which have their own mahjong styles5. But you might learn how to play Chinese-style mahjong because that's what your local group plays. So, besides reading the rulebook, talking with your mahjong chapter is a good idea.

References
- Mahjong Playbook. “Mahjong Winning Hands Explained: Combinations, Patterns & What Beats What - Mahjong Playbook.” Mahjong Playbook, 20 Nov. 2025, mahjongplaybook.com/learn/mahjong-winning-hands/. Accessed 25 Oct. 2026.
- Mahjong 4 Friends. “Mahjong Tile Names Explained for American Mah Jongg - Mahjong 4 Friends.” Mahjong4friends.Com, 2026, mahjong4friends.com/guides/mahjong-tile-names-for-american-mah-jongg. Accessed 25 Oct. 2026.
- MahjongWiki Editorial Team. “Mahjong Terminology: 40 Essential Terms.” MahjongWiki, 20 July 2026, www.mahjongwiki.com/mahjong-terminology/. Accessed 25 Oct. 2026.
- Li, Leo. “The Different Types of Mahjong: A Beginner’s Guide to the Major Variants.” American Mahjong Guide, 30 May 2026, americanmahjongguide.com/types-of-mahjong.html. Accessed 25 Oct. 2026.
- hello. “Which Mahjong Is Right for You? A Complete Breakdown of Variant - Mahjong @DearAsia London.” Mahjong @DearAsia London, 13 Mar. 2025, mahjong.dearasia.co.uk/which-mahjong-is-right-for-you-a-complete-breakdown-of-variant/. Accessed 25 Oct. 2026.
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